Phantom Abyss coisas para saber antes de comprar
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’ asynchronous multiplayer encourages you to cooperate with others and make discoveries. Dying in a temple results in temporarily losing your equipped whip and any treasure accumulated during the run, but they can be salvaged. Failure is not an endpoint, as you receive a code other players can activate to attempt ‘rescuing’ your phantom by claiming the temple’s relic.
割引の実施、割引率、そしてプレイ出来るタイトルは国または地域ごとに変更となる場合があります。
This is all to say that Phantom Abyss falls somewhat short on achieving the goal of offering a challenging parkour adventure in a roguelite package. The whip and phantom gameplay involving other players’ trial and error are unique, but its clunkiness, difficulty, and disparate progression are worth a pause.
How fast do you run? The red guardian starts following me at 3 m/s. At which speed will I pelo longer be able to outrun it?
Your character has a finite number of hearts that dwindle with every hit you take. Run out of hearts, your character will die, and your run will end. Another player may pick up your essence for a boost.
There are certain level 3 whips that influence your movement speed in a variety of ways, one will make you run faster.
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Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them. Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again... The cleverest players will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom. Asynchronous Multiplayer Explore the perilous halls and colossal rooms of each temple alongside the phantoms of fallen players that came before you.
thrives on kinetic energy and the brilliant interplay between the mobility the whip enables and your capacity to execute under pressure.
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It may help you tackle some vertical challenges, navigate tall rooms, and reach ceiling treasure chambers, but those rooms are few and far-between compared to the more "horizontal" challenges, and all of these can still be easily cleared with your whip and any of the movement blessings above.
Now runs have this thing where at the end of a level it adds a random challenge to your run. You have no control over witch modifier you get and some are way worse than others. sometimes runs feel very easy because you get lucky Phantom Abyss and others just feel like ♥♥♥♥ because you got bad luck.
best whip in your opinion? ive unlocked all the whips and im not really sure which one i would consider the "best whip" funny enough tho id say the phantom whip (green whip) is one of my favourite whips; however when there isnt any phantoms i feel like sobbing
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